Showing posts tagged with “concept art”
I didnt post these before for fear of the idea being stolen. Honestly though, if it does, I must be doing alright! So screw it. These are for an animated pitch I’ve been putting together for the last month or so.
The only way I can think of explaining it is that it’s like Gigantor meets 80s sci-fi and Dexter’s Lab.
It’s stupid :[
Taking a break from my personal project and the ‘Febranimal’ stuff to do color keys based off the Green Lantern series.
RIP Green Lantern.
Environment/Backgrounds painting stuff.
reworking a design from a sketch I posted some time ago. One of the many things I will be working on tonight. Procrastination. Always the go-to answer.
Character sketch for an app game I’m hoping to develop next year. Mostly playing with shapes and different styles, whatever looks goofy enough to work.
Sometimes I amaze myself with how ridiculous my stuff can be. Then I swing by a comic book store. I feel so much better afterwards.
Working out a design for an illustration I want to make. I dont even have a name for it >_>…
This is a revision of another environment painting I did before. It’s a bit more and I like the overall changes a bit better.
Working on a different approach to this. I dont usually like to ink or outline whatever I already painted, but I think it sorta suits the over all look of the piece.
Still debating on whether I should keep the inks on the background or not.
Prometheus has made me believe I can learn to do matte painting. Let’s see how long that silliness lasts.
I need to move on from this. I like the roughness and, I guess, Incomplete-ness of it.
This blog is quickly becoming a tentacle-fest. Just bear with me, it’s almost over guys D:
I’m fairly new to environments, but I had fun making this one. Hopefully I’ll get better at them with more practice.
It’s a crashed spaceship that nobody could really move, so over the years people decided to just build around it, and eventually through it, like some kind of giant check-point.